| 726. |
|
Surviving Deponia
|
-
|
-28
|
-13
|
Daedalic Entertainment, AtomicTorch Studio / Daedalic Entertainment |
| 727. |
|
Big Boy Boxing
|
-
|
-31
|
-21
|
Soupmasters / Joystick Ventures |
| 728. |
|
The Last Exterminator
|
-
|
-31
|
-20
|
Ironworks Games / Ironworks Games |
| 729. |
|
Over The Top: WWI
|
-
|
-11
|
-1
|
Flying Squirrel Entertainment / GG Publishing |
| 730. |
|
Global Conflagration
|
-
|
-28
|
-14
|
CTLN7, Neok / CTLN7, Neok |
| 731. |
|
Nanzou: The Divine Court
|
-
|
-31
|
-29
|
Live Motion Games / Live Motion Games |
| 732. |
|
ZWAARD
|
-
|
-27
|
-15
|
Beleef Studios / Top Hat Studios, Inc. |
| 733. |
|
Lenin Street Geek Shop
|
-
|
-30
|
-21
|
Perelesoq / Perelesoq |
| 734. |
|
The Vernyhorn
|
+3
|
+20
|
+1166
|
InterStudio / InterStudio |
| 735. |
|
The Occultist
|
-1
|
-25
|
-13
|
DALOAR / Daedalic Entertainment |
| 736. |
|
Gate Zero
|
-1
|
-22
|
-
|
Bible X / Templar Media |
| 737. |
|
Ascend to ZERO
|
+2
|
-8
|
+2
|
Flyway Games, Inc. / Flyway Games, Inc., KRAFTON, Inc. |
| 738. |
|
Steel Ark
|
-
|
-27
|
+10
|
4tale production / 4tale production |
| 739. |
|
Burning Sword: Death Sun
|
-3
|
-33
|
-30
|
NOMADIC games / NOMADIC games |
| 740. |
|
The Adventures of HILLS
|
+1
|
-20
|
+16
|
PantyParrot / Mango Party, PantyParrot, Mango Party News |
| 741. |
|
Skyclimbers
|
-1
|
-33
|
-30
|
Paratope / Paratope |
| 742. |
|
Brass Rain
|
-
|
-23
|
+125
|
Yarnhub Animation Studios / Yarnhub Animation Studios |
| 743. |
|
Ground Zero
|
-
|
-31
|
-24
|
Malformation Games / Kwalee |
| 744. |
|
Airframe Ultra
|
-
|
-28
|
-18
|
Videocult, Akupara Games / Akupara Games |
| 745. |
|
American Motorcycle Simulator
|
-
|
-32
|
-30
|
Road Studio S.A. / Feel Good Games |
| 746. |
|
Arisen Force: Vonimir
|
-
|
-24
|
-19
|
Lemport / Lemport |
| 747. |
|
Gunmetal Gothic
|
-
|
-26
|
-17
|
YNOHAM / YNOHAM |
| 748. |
|
Usual June
|
-
|
-25
|
-16
|
Finji / Finji |
| 749. |
|
Adorable Adventures
|
+1
|
+21
|
+49
|
Wild Sheep Studio / Wild Sheep Studio |
| 750. |
|
DELIVERY MUST COMPLETE
|
-1
|
-25
|
-9
|
Yoyoyollie / It was a dark night after a storm and I had been torn apart from the despair of realizing I needed money to make video games. In my depression, I gazed upon a pristine pool of water on the sidewalk and a beautiful expression gazed back; every inch of his beauty encapsulated in the tiny portal to the realm blessed by his mortal presence. He pulled out his phone with grace and I followed suit - logging onto my bank account and showing that I had money saved up. With his delicate finger he pointed at the number written on the savings account. "This is our budget for the game", his silk-like voice rang. And thus, through his sheer wisdom, the funding for the game was secured. Despite never seeing that absolute sage of a man ever again, I still consider him and his insight into the solution for my troubles deeply integral to the development of this game, and thus, he, in spirit, is my publisher. |