Steam Top Wishlist

# Game 1D 7D 30D Developer/Publisher
1661. Automation Station -2 +84 +73 Boxbot Games / Boxbot Games
1367. Anime Tokyo -2 +57 +61 Yan ru / Yan ru
1372. Restaurant Simulator -2 +58 +57 LifeSim Games / LifeSim Games
687. Steel Ark -2 +16 +53 4tale production / 4tale production
685. Sudden Strike 5 -2 +29 +134 Kite Games / Kalypso Media
684. Wild Blue Skies -2 +13 +24 Chuhai Labs, VITEI BACKROOM Inc. / Humble Games
678. Medieval Frontiers -2 +15 +27 Active Fungus Studios / GameHunters, PlayWay S.A.
1663. Poof! Cleaning Services -2 +89 +88 Serious Sim / Serious Sim
1278. ShellShot Arena -2 +52 +67 kChamp Games / kChamp Games
1357. Black Raven -2 +65 +111 Alexey Marchenko / Alexey Marchenko
1652. Prison Survival: Architect of Crime Simulator -2 +88 +112 Baked Games / Baked Games
652. Better Than Dead -2 +32 +68 MONTE GALLO / MicroProse Software
1281. Please Serve Only the Most Delicious Garbage -2 +47 +58 NogaFuni Bento / NogaFuni Bento
1293. Oceaneers -2 +52 +78 Barrel Smash Studios / Barrel Smash Studios
338. Full Fathom -2 -2 +3 DÆMON House / DÆMON House
1356. Miss Paint -2 +90 +142 Twice Twice Studios / Twice Twice Studios
341. TOUCHSTARVED -2 -1 +3 Red Spring Studio / Red Spring Studio
1374. My Work Is Not Yet Done -2 +61 +56 Sutemi Productions / Raw Fury
1665. Dawn Break -2 +106 +181 SYN-Studio / SYN-Studio
635. Spellcasters Chronicles -2 +33 +216 Quantic Dream SAS / Quantic Dream SAS
1643. B-17 Squadron -2 +79 +78 Big Cheese Studio / Big Cheese Studio
1633. Woman Simulator -2 +120 +586 Sebasa Games / Sebasa Games
313. Space Station 14 -2 +3 +7 Space Wizards Federation / Space Wizards Federation
1644. Ghost Vanguard -2 +83 +125 WOMBO COMBO GAMES INC. / WOMBO COMBO GAMES INC.
619. DELIVERY MUST COMPLETE -2 +17 +103 Yoyoyollie / It was a dark night after a storm and I had been torn apart from the despair of realizing I needed money to make video games. In my depression, I gazed upon a pristine pool of water on the sidewalk and a beautiful expression gazed back; every inch of his beauty encapsulated in the tiny portal to the realm blessed by his mortal presence. He pulled out his phone with grace and I followed suit - logging onto my bank account and showing that I had money saved up. With his delicate finger he pointed at the number written on the savings account. "This is our budget for the game", his silk-like voice rang. And thus, through his sheer wisdom, the funding for the game was secured. Despite never seeing that absolute sage of a man ever again, I still consider him and his insight into the solution for my troubles deeply integral to the development of this game, and thus, he, in spirit, is my publisher.