| 1201. |
|
Well Dweller
|
-3
|
-4
|
-13
|
Kyle Thompson / Kyle Thompson, Top Hat Studios, Inc. |
| 1202. |
|
moorestech
|
-3
|
-10
|
-11
|
sakastudio / sakastudio |
| 1205. |
|
Green Hawk Platoon
|
-3
|
-12
|
-60
|
RetroPixel Digital / MicroProse Software |
| 1206. |
|
Harrowlands
|
-3
|
-7
|
-31
|
BashfulWolf Studio / BashfulWolf Studio |
| 1208. |
|
Soup Pot
|
-3
|
-8
|
-62
|
Chikon Club, Chryse / Chikon Club |
| 709. |
|
Dream Eaters.exe
|
-3
|
-1
|
-6
|
Tejin / Tejin |
| 1220. |
|
No Such Place
|
-3
|
-7
|
-28
|
ChillyRoom / ChillyRoom |
| 1221. |
|
Call of Girls
|
-3
|
+108
|
+679
|
STIM GAMES / STIM GAMES |
| 1223. |
|
Echoes Below
|
-3
|
-7
|
-40
|
Echo Division / Echo Division |
| 417. |
|
Band of Crusaders
|
-3
|
-5
|
-20
|
Virtual Alchemy, Ironward / NCSOFT |
| 703. |
|
Dust & Diesel: Deadland Delivery
|
-3
|
-8
|
-35
|
Rejected Games / PlayWay S.A., Rejected Games |
| 1240. |
|
Trainfort
|
-3
|
-6
|
-54
|
UDevLemon / tinyBuild |
| 865. |
|
G-Rebels
|
-3
|
-4
|
-21
|
Reakktor Studios / Senatis |
| 645. |
|
RetroSpace
|
-3
|
-5
|
-28
|
The Wild Gentlemen / Kwalee |
| 864. |
|
Stormforge
|
-3
|
-4
|
-15
|
Roboto Games / Roboto Games |
| 863. |
|
Townseek
|
-3
|
-4
|
-15
|
Whales And Games / Super Rare Originals, Gamersky Games |
| 861. |
|
Littlelands
|
-3
|
-5
|
-36
|
Rafael Martín, Kyle Creamer / Apogee Entertainment |
| 695. |
|
Black Pine: Incident Response
|
-3
|
-7
|
-41
|
SourBoys Interactive / SourBoys Interactive |
| 427. |
|
Farever
|
-3
|
-1
|
+42
|
Shiro Games / Shiro Games |
| 1253. |
|
Elements
|
-3
|
-10
|
-57
|
Wreckit Games / Wreckit Games |
| 1495. |
|
Voice of Belldona
|
-3
|
-9
|
-57
|
StoryCropStudio / LoveStoryProject, Okasan's Recipe |
| 853. |
|
Displacement
|
-3
|
-7
|
-37
|
Obelisk Studio / Obelisk Studio |
| 852. |
|
Rollin' Rascal
|
-3
|
-2
|
+8
|
Curiomatic, Kiskadee Games / Curiomatic, Kiskadee Games |
| 1432. |
|
Welcome to the Game III
|
-3
|
+6
|
+11
|
Reflect Studios / Reflect Studios |
| 636. |
|
DELIVERY MUST COMPLETE
|
-3
|
-6
|
-17
|
Yoyoyollie / It was a dark night after a storm and I had been torn apart from the despair of realizing I needed money to make video games. In my depression, I gazed upon a pristine pool of water on the sidewalk and a beautiful expression gazed back; every inch of his beauty encapsulated in the tiny portal to the realm blessed by his mortal presence. He pulled out his phone with grace and I followed suit - logging onto my bank account and showing that I had money saved up. With his delicate finger he pointed at the number written on the savings account. "This is our budget for the game", his silk-like voice rang. And thus, through his sheer wisdom, the funding for the game was secured. Despite never seeing that absolute sage of a man ever again, I still consider him and his insight into the solution for my troubles deeply integral to the development of this game, and thus, he, in spirit, is my publisher. |