Steam Top Wishlist

# Game 1D 7D 30D Developer/Publisher
1201. Well Dweller -3 -4 -13 Kyle Thompson / Kyle Thompson, Top Hat Studios, Inc.
1202. moorestech -3 -10 -11 sakastudio / sakastudio
1205. Green Hawk Platoon -3 -12 -60 RetroPixel Digital / MicroProse Software
1206. Harrowlands -3 -7 -31 BashfulWolf Studio / BashfulWolf Studio
1208. Soup Pot -3 -8 -62 Chikon Club, Chryse / Chikon Club
709. Dream Eaters.exe -3 -1 -6 Tejin / Tejin
1220. No Such Place -3 -7 -28 ChillyRoom / ChillyRoom
1221. Call of Girls -3 +108 +679 STIM GAMES / STIM GAMES
1223. Echoes Below -3 -7 -40 Echo Division / Echo Division
417. Band of Crusaders -3 -5 -20 Virtual Alchemy, Ironward / NCSOFT
703. Dust & Diesel: Deadland Delivery -3 -8 -35 Rejected Games / PlayWay S.A., Rejected Games
1240. Trainfort -3 -6 -54 UDevLemon / tinyBuild
865. G-Rebels -3 -4 -21 Reakktor Studios / Senatis
645. RetroSpace -3 -5 -28 The Wild Gentlemen / Kwalee
864. Stormforge -3 -4 -15 Roboto Games / Roboto Games
863. Townseek -3 -4 -15 Whales And Games / Super Rare Originals, Gamersky Games
861. Littlelands -3 -5 -36 Rafael Martín, Kyle Creamer / Apogee Entertainment
695. Black Pine: Incident Response -3 -7 -41 SourBoys Interactive / SourBoys Interactive
427. Farever -3 -1 +42 Shiro Games / Shiro Games
1253. Elements -3 -10 -57 Wreckit Games / Wreckit Games
1495. Voice of Belldona -3 -9 -57 StoryCropStudio / LoveStoryProject, Okasan's Recipe
853. Displacement -3 -7 -37 Obelisk Studio / Obelisk Studio
852. Rollin' Rascal -3 -2 +8 Curiomatic, Kiskadee Games / Curiomatic, Kiskadee Games
1432. Welcome to the Game III -3 +6 +11 Reflect Studios / Reflect Studios
636. DELIVERY MUST COMPLETE -3 -6 -17 Yoyoyollie / It was a dark night after a storm and I had been torn apart from the despair of realizing I needed money to make video games. In my depression, I gazed upon a pristine pool of water on the sidewalk and a beautiful expression gazed back; every inch of his beauty encapsulated in the tiny portal to the realm blessed by his mortal presence. He pulled out his phone with grace and I followed suit - logging onto my bank account and showing that I had money saved up. With his delicate finger he pointed at the number written on the savings account. "This is our budget for the game", his silk-like voice rang. And thus, through his sheer wisdom, the funding for the game was secured. Despite never seeing that absolute sage of a man ever again, I still consider him and his insight into the solution for my troubles deeply integral to the development of this game, and thus, he, in spirit, is my publisher.