| 2. |
|
Deadlock
|
-
|
-
|
-
|
Valve / Valve |
| 1793. |
|
Heart Of Muriet
|
-1
|
-
|
+15
|
Matthias Schindler / Matthias Schindler |
| 689. |
|
Usagi Shima: Bunny Island
|
-2
|
-
|
+41
|
studio rabbiko / Wholesome Games Presents, studio rabbiko |
| 549. |
|
Battle Aces
|
-3
|
-
|
+2
|
Uncapped Games / Uncapped Games |
| 1928. |
|
Ghost Keeper
|
-2
|
-
|
+66
|
Quest Craft / Quest Craft, Gaming Factory |
| 867. |
|
Riot Control Simulator
|
-1
|
-
|
+5
|
Corpix Games / PlayWay S.A., Ultimate Games S.A., Wildlands Interactive |
| 864. |
|
Goth Obsession: Touch Adventure
|
+1
|
-
|
+14
|
Mora the Goth Girl / Raunchy Mumble |
| 2006. |
|
Antimatter
|
-1
|
-
|
+28
|
Geoffroy Pirard / Geoffroy Pirard |
| 583. |
|
Ronin Trail
|
-2
|
-
|
+3
|
devpachi / devpachi |
| 1933. |
|
Snacktorio
|
-
|
-
|
+36
|
ellraiser / TNgineers |
| 588. |
|
Forsaken Realms: Vahrin's Call
|
-2
|
-
|
+6
|
Titan Roc / Titan Roc |
| 2108. |
|
FPV Military Kamikaze Drone Simulator
|
+3
|
-
|
+44
|
Superelectric Games / Superelectric Games |
| 2101. |
|
INANIMA
|
+4
|
-
|
+31
|
Obscure Tales / Obscure Tales |
| 598. |
|
Black Pine: Incident Response
|
-
|
-
|
-2
|
SourBoys Interactive / SourBoys Interactive |
| 860. |
|
Deadstick - Bush Flight Simulator
|
-1
|
-
|
+5
|
REMEX Software, Spiral House / Mythwright |
| 602. |
|
Yakuza Empire
|
-
|
-
|
+2
|
Out Of the Ordinary / RockGame S.A., PlayWay S.A. |
| 604. |
|
Sword & Shield Simulator
|
+1
|
-
|
-5
|
Wildlands Interactive / Wildlands Interactive, Ultimate Publishing |
| 369. |
|
Vampire Clans
|
-2
|
-
|
+6
|
RockGame S.A. / RockGame S.A. |
| 85. |
|
BLACKFROST: The Long Dark 2
|
-
|
-
|
+4
|
Hinterland Studio Inc. / Hinterland Studio Inc. |
| 621. |
|
GERONIMO
|
-2
|
-
|
-1
|
Dark Matter Studios / Dark Matter Studios |
| 776. |
|
Midnight Exhibitionist DX Edition
|
-
|
-
|
+14
|
清水庵 / Mango Party, Mango Party News |
| 159. |
|
Blind Descent
|
-
|
-
|
+4
|
Pokuch / META Publishing |
| 726. |
|
DELIVERY MUST COMPLETE
|
-1
|
-
|
+17
|
Yoyoyollie / It was a dark night after a storm and I had been torn apart from the despair of realizing I needed money to make video games. In my depression, I gazed upon a pristine pool of water on the sidewalk and a beautiful expression gazed back; every inch of his beauty encapsulated in the tiny portal to the realm blessed by his mortal presence. He pulled out his phone with grace and I followed suit - logging onto my bank account and showing that I had money saved up. With his delicate finger he pointed at the number written on the savings account. "This is our budget for the game", his silk-like voice rang. And thus, through his sheer wisdom, the funding for the game was secured. Despite never seeing that absolute sage of a man ever again, I still consider him and his insight into the solution for my troubles deeply integral to the development of this game, and thus, he, in spirit, is my publisher. |
| 1323. |
|
Restaurant Simulator
|
-
|
-
|
+24
|
LifeSim Games / LifeSim Games |
| 87. |
|
Tears of Metal
|
-
|
-
|
+10
|
Paper Cult / Paper Cult |