| 58. |
|
Low-Budget Repairs
|
-
|
-2
|
-12
|
Gray2RGB / Simplicity Games |
| 113. |
|
Exoborne
|
-
|
-2
|
-12
|
Sharkmob AB / Sharkmob AB |
| 222. |
|
Directive 8020
|
-
|
-2
|
-12
|
Supermassive Games / Supermassive Games |
| 216. |
|
Pathologic 3
|
+1
|
-2
|
-8
|
Ice-Pick Lodge / HypeTrain Digital |
| 436. |
|
Alliance of the Sacred Suns
|
-
|
-2
|
-28
|
KatHawk Studios / KatHawk Studios |
| 435. |
|
Don't Stop, Girlypop!
|
-
|
-2
|
-14
|
Funny Fintan Softworks / Kwalee |
| 1414. |
|
Entropy
|
-
|
-2
|
+5
|
Lovely Hellplace / DreadXP |
| 429. |
|
Tides of Tomorrow 🌊
|
-
|
-2
|
-19
|
Digixart / THQ Nordic |
| 208. |
|
Totally Legit Wheeler Seller
|
-
|
-2
|
+11
|
Sombrero Labs / Sombrero Labs, Simplicity Games |
| 419. |
|
Everbloom
|
-
|
-2
|
-23
|
Torbie / Torbie |
| 110. |
|
Out of Action
|
-
|
-2
|
-10
|
Doku Games LTD / Doku Games LTD |
| 207. |
|
UFL™
|
-
|
-2
|
-11
|
XTEN LIMITED / XTEN LIMITED |
| 206. |
|
Stage Fright
|
-
|
-2
|
-8
|
Ghost Town Games Ltd. / Hello Games |
| 24. |
|
Outbound
|
-
|
-2
|
-3
|
Square Glade Games / Square Glade Games |
| 23. |
|
Vindictus: Defying Fate
|
-1
|
-2
|
-3
|
Nexon / Nexon |
| 1383. |
|
Goblin Vyke: The Thief Tycoon
|
+1
|
-2
|
+110
|
Art Thieves / Art Thieves |
| 2059. |
|
Hopetown
|
+2
|
-2
|
+24
|
Longdue Games / Longdue Games |
| 393. |
|
PROJECT MIX
|
-
|
-2
|
-12
|
PLECTRUM SOFT / PLECTRUM SOFT |
| 197. |
|
Long Gone
|
-
|
-2
|
-17
|
Hillfort Games / Hillfort Games, Outersloth |
| 385. |
|
MUDANG: Two Hearts
|
+1
|
-2
|
+1
|
EVR Studio / EVR Studio |
| 96. |
|
Holstin
|
-
|
-2
|
-4
|
Sonka / Team17 |
| 879. |
|
EverSiege: Untold Ages
|
-2
|
-2
|
+8
|
Tindalos Interactive / Dear Villagers |
| 189. |
|
Mortal Shell II
|
-
|
-2
|
-7
|
Cold Symmetry / Playstack |
| 80. |
|
Streets of Rogue 2
|
-
|
-2
|
-10
|
Matt Dabrowski / tinyBuild |
| 753. |
|
DELIVERY MUST COMPLETE
|
+1
|
-2
|
-29
|
Yoyoyollie / It was a dark night after a storm and I had been torn apart from the despair of realizing I needed money to make video games. In my depression, I gazed upon a pristine pool of water on the sidewalk and a beautiful expression gazed back; every inch of his beauty encapsulated in the tiny portal to the realm blessed by his mortal presence. He pulled out his phone with grace and I followed suit - logging onto my bank account and showing that I had money saved up. With his delicate finger he pointed at the number written on the savings account. "This is our budget for the game", his silk-like voice rang. And thus, through his sheer wisdom, the funding for the game was secured. Despite never seeing that absolute sage of a man ever again, I still consider him and his insight into the solution for my troubles deeply integral to the development of this game, and thus, he, in spirit, is my publisher. |