| 881. |
|
LIVING HELL
|
-
|
+11
|
+14
|
Joe Fender / Joe Fender |
| 1391. |
|
Bolt Action
|
-1
|
+11
|
+54
|
Frag Games / Slitherine Ltd. |
| 429. |
|
House Flipper Remastered Collection
|
-
|
+11
|
+92
|
Frozen Way / Frozen Way, Frozen District |
| 1666. |
|
Project SEVER
|
+6
|
+11
|
+234
|
Siberian Makeshift / IndieArk |
| 1739. |
|
Unleash The Avatar
|
+8
|
+11
|
+161
|
Aeos Games / Aeos Ventures Private Limited |
| 799. |
|
Battleplan
|
-
|
+11
|
+30
|
Foolish Mortals Games Inc. / Slitherine Ltd. |
| 1178. |
|
STARBITES
|
+2
|
+11
|
+102
|
IKINAGAMES / NIS America, Inc. |
| 195. |
|
STARSEEKER: Astroneer Expeditions
|
+1
|
+11
|
+56
|
System Era Softworks / Devolver DIgital |
| 1825. |
|
Cannon Foundry Simulator
|
+7
|
+11
|
+75
|
Orbital Fireworks / PlayWay S.A. |
| 2146. |
|
GIANTESS PLAYGROUND
|
+6
|
+11
|
-246
|
AGGRESSIVE MASTERY INC / AGGRESSIVE MASTERY INC |
| 44. |
|
State of Decay 3
|
-
|
+11
|
+14
|
Undead Labs / Xbox Game Studios |
| 2286. |
|
Luminous Nights
|
+9
|
+11
|
-386
|
Yahya Danboos / Yahya Danboos |
| 1819. |
|
Archrebel Tactics
|
+7
|
+11
|
+81
|
Ularis Badler / MicroProse Software |
| 2002. |
|
We, Junk Artists
|
+5
|
+11
|
-102
|
Perfect Day Studio / Spiral Up Games |
| 1899. |
|
Soul Chained
|
+4
|
+11
|
+1
|
Kyroware Games / Kyroware Games |
| 784. |
|
Eye of the Match
|
+2
|
+11
|
+79
|
Mix and Jam / Mix and Jam |
| 1732. |
|
Agent of Strange
|
+8
|
+11
|
+168
|
Sever / HypeTrain Digital |
| 779. |
|
Terrinoth®: Heroes of Descent
|
+1
|
+11
|
+34
|
Artefacts Studio, Shine Group / NEW TALES |
| 695. |
|
Stars Reach
|
+1
|
+11
|
+36
|
Playable Worlds, Inc. / Playable Worlds, Inc. |
| 1796. |
|
Portal: Ambition
|
+5
|
+11
|
+104
|
Portal: Ambition Dev Team, RyePlease / RyePlease |
| 773. |
|
BECROWNED
|
+1
|
+11
|
+45
|
13th Street Studio / Top Hat Studios, Inc. |
| 626. |
|
DELIVERY MUST COMPLETE
|
-1
|
+11
|
+12
|
Yoyoyollie / It was a dark night after a storm and I had been torn apart from the despair of realizing I needed money to make video games. In my depression, I gazed upon a pristine pool of water on the sidewalk and a beautiful expression gazed back; every inch of his beauty encapsulated in the tiny portal to the realm blessed by his mortal presence. He pulled out his phone with grace and I followed suit - logging onto my bank account and showing that I had money saved up. With his delicate finger he pointed at the number written on the savings account. "This is our budget for the game", his silk-like voice rang. And thus, through his sheer wisdom, the funding for the game was secured. Despite never seeing that absolute sage of a man ever again, I still consider him and his insight into the solution for my troubles deeply integral to the development of this game, and thus, he, in spirit, is my publisher. |
| 1548. |
|
Sick Samurai
|
+10
|
+11
|
+352
|
Solideo / Solideo |
| 1789. |
|
Banana of Doom
|
+6
|
+11
|
+111
|
Playroom / Little Umbrella |
| 1803. |
|
Battleship Command
|
+8
|
+11
|
+97
|
Bracer / MicroProse Software |