| 41. |
|
SAND: Raiders of Sophie
|
-
|
-4
|
-6
|
Hologryph, TowerHaus / tinyBuild |
| 418. |
|
Demon Bluff
|
-1
|
-4
|
-7
|
Umiart / Umiart |
| 282. |
|
Gold Mining Simulator 2
|
-1
|
-4
|
+6
|
Code Horizon / PlayWay S.A., Code Horizon |
| 930. |
|
Projekt Melody: A Nut Between Worlds
|
-2
|
-4
|
-8
|
Big Bang Studio / Big Bang Studio |
| 2301. |
|
Luminous Nights
|
-5
|
-4
|
+28
|
Yahya Danboos / Yahya Danboos |
| 988. |
|
The Goblin Tavern
|
-
|
-4
|
-4
|
The Goblin Tavern / The Goblin Tavern |
| 1101. |
|
Sirens
|
-2
|
-4
|
-23
|
Silent Lamb Studio / Madmind Studio |
| 44. |
|
Onimusha: Way of the Sword
|
-1
|
-4
|
-4
|
CAPCOM Co., Ltd. / CAPCOM Co., Ltd. |
| 1102. |
|
Backrooms
|
-1
|
-4
|
-34
|
Happy Doggo Studios / Happy Doggo Studios |
| 898. |
|
C-Beams
|
-
|
-4
|
-14
|
Distant Light Games / Distant Light Games |
| 420. |
|
Dark Light: Survivor
|
-1
|
-4
|
-10
|
Mirari&Co. / Mirari&Co. |
| 48. |
|
Deep Rock Galactic: Rogue Core
|
-
|
-4
|
-6
|
Ghost Ship Games / Ghost Ship Publishing |
| 215. |
|
Game of Thrones: War for Westeros
|
-1
|
-4
|
-3
|
PlaySide / PlaySide |
| 214. |
|
Pathologic 3
|
-2
|
-4
|
-3
|
Ice-Pick Lodge / HypeTrain Digital |
| 289. |
|
Citystate Metropolis
|
-
|
-4
|
+10
|
Andy Sztark / Andy Sztark |
| 455. |
|
Dead Weight
|
-
|
-4
|
-4
|
Klukva Games / Klukva Games, Spaghetti Cat |
| 51. |
|
Dead as Disco
|
-
|
-4
|
-5
|
Brain Jar Games, Inc. / Brain Jar Games, Inc. |
| 209. |
|
Resonance: A Plague Tale Legacy
|
-
|
-4
|
-1
|
Asobo Studio / Focus Entertainment |
| 453. |
|
Planetbase 2
|
-1
|
-4
|
+14
|
Madruga Works / Madruga Works |
| 208. |
|
Mina the Hollower
|
-
|
-4
|
-5
|
Yacht Club Games / Yacht Club Games |
| 750. |
|
DELIVERY MUST COMPLETE
|
-
|
-4
|
-17
|
Yoyoyollie / It was a dark night after a storm and I had been torn apart from the despair of realizing I needed money to make video games. In my depression, I gazed upon a pristine pool of water on the sidewalk and a beautiful expression gazed back; every inch of his beauty encapsulated in the tiny portal to the realm blessed by his mortal presence. He pulled out his phone with grace and I followed suit - logging onto my bank account and showing that I had money saved up. With his delicate finger he pointed at the number written on the savings account. "This is our budget for the game", his silk-like voice rang. And thus, through his sheer wisdom, the funding for the game was secured. Despite never seeing that absolute sage of a man ever again, I still consider him and his insight into the solution for my troubles deeply integral to the development of this game, and thus, he, in spirit, is my publisher. |
| 305. |
|
Car Service Together
|
-
|
-4
|
+8
|
V12 Studio / V12 Studio |
| 987. |
|
Captain Hardcore
|
-
|
-4
|
-26
|
AntiZero Games / AntiZero Games |
| 207. |
|
Operation: Black Mesa
|
-1
|
-4
|
-3
|
Tripmine Studios / Tripmine Studios |
| 424. |
|
Woodo
|
-2
|
-4
|
-15
|
Tiny Monks Tales / Daedalic Entertainment |