| 1224. |
|
Migration
|
-2
|
-4
|
+87
|
Define Human / Define Human |
| 1458. |
|
Moadra
|
-1
|
-4
|
-83
|
Gloomsoft / Gloomsoft |
| 1552. |
|
Succubless
|
-2
|
-4
|
+70
|
Supa Doge / Horny Capybara Studio |
| 1557. |
|
A Storied Life: Tabitha
|
-2
|
-4
|
-
|
Lab42 / Secret Mode |
| 590. |
|
Humblets
|
-
|
-4
|
-17
|
Berry Bite / HypeTrain Digital |
| 1541. |
|
Trivia Murder Party 3
|
-
|
-4
|
+76
|
Jackbox Games, Inc. / Jackbox Games, Inc. |
| 313. |
|
Thick As Thieves
|
-
|
-4
|
-32
|
OtherSide Entertainment / Megabit Publishing |
| 573. |
|
Our Life: Now & Forever
|
-
|
-4
|
-27
|
GB Patch Games / GB Patch Games |
| 283. |
|
Tenjutsu
|
-
|
-4
|
-30
|
Deepnight Games / Devolver DIgital |
| 564. |
|
Where Are We?
|
-
|
-4
|
-37
|
Total Mayhem Games / Total Mayhem Games |
| 560. |
|
He-Man and the Masters of the Universe™: Dragon Pearl of Destruction
|
-
|
-4
|
-21
|
Bitmap Bureau / Limited Run Games |
| 1733. |
|
Prince of Suburbia - Knock Me Up Again!
|
-
|
-4
|
-49
|
ViM Studios / ViM Studios |
| 1120. |
|
Carbon
|
-
|
-4
|
-49
|
Hardwired Studios LTD / Hardwired Studios LTD |
| 1703. |
|
Monsterpatch
|
-
|
-4
|
-67
|
Sean Young / SmashGames |
| 1094. |
|
Space Dingus
|
-
|
-4
|
-25
|
Rocketcat Games / Rocketcat Games |
| 277. |
|
Cheap Car Repair
|
-1
|
-4
|
-26
|
Little Dog Games / Simplicity Games, PlayWay S.A. |
| 267. |
|
Honeycomb: The World Beyond
|
-
|
-4
|
-20
|
Frozen Way / Frozen District, Snail Games USA |
| 1076. |
|
Jupiter Moons: Mecha🦾
|
-
|
-4
|
-67
|
RockAndBushes / RockAndBushes |
| 1409. |
|
The Apocalypse
|
-
|
-4
|
-33
|
Team APOCA / Team APOCA |
| 2220. |
|
Forlorn Memories
|
-
|
-4
|
-94
|
Forlorn Alex / Forlorn Alex |
| 1254. |
|
LUCID
|
-
|
-4
|
-54
|
The Matte Black Studio / Apogee Entertainment |
| 1339. |
|
东方华心传Touhou Blooming Soul
|
-2
|
-4
|
+561
|
二色幽紫蝶 / 二色幽紫蝶 |
| 509. |
|
LumenTale: Memories of Trey
|
-1
|
-5
|
-36
|
Beehive Studios / Team17 |
| 2192. |
|
Axyn Adventure
|
-1
|
-5
|
-94
|
Shinlalala / Shady Corner Games |
| 987. |
|
DEEPEST FEAR™
|
-
|
-5
|
-60
|
Variable State / Variable State |