| 876. |
|
Star Garden
|
+4
|
+2
|
+3
|
Game Garage LLC / Game Garage LLC |
| 53. |
|
Warhammer 40,000: Dark Heresy
|
+2
|
+2
|
+8
|
Owlcat Games / Owlcat Games |
| 224. |
|
UFL™
|
+2
|
+2
|
-7
|
XTEN LIMITED / XTEN LIMITED |
| 36. |
|
Tomb Raider: Legacy of Atlantis
|
+2
|
+2
|
+1
|
Crystal Dynamics, Flying Wild Hog / Amazon Game Studios |
| 329. |
|
Space Station 14
|
+2
|
+2
|
-11
|
Space Wizards Federation / Space Wizards Federation |
| 372. |
|
Crashout Crew
|
+2
|
+2
|
-4
|
Aggro Crab / Aggro Crab |
| 39. |
|
Paralives
|
+2
|
+2
|
-
|
Alex Massé and team / Paralives Studio |
| 52. |
|
PVKK: Planetenverteidigungskanonenkommandant
|
+2
|
+2
|
+4
|
Bippinbits / Bippinbits, Kepler Interactive |
| 17. |
|
ILL
|
+1
|
+2
|
+1
|
Team Clout inc. / Team Clout inc. |
| 885. |
|
Everlasting Summer 2
|
+6
|
+2
|
+28
|
Soviet Games / Soviet Games |
| 147. |
|
Emberville
|
+2
|
+2
|
+19
|
Cygnus Cross / Cygnus Cross |
| 233. |
|
STEINS;GATE RE:BOOT
|
+1
|
+2
|
-14
|
MAGES. Inc. / Spike Chunsoft Co., Ltd. |
| 342. |
|
CrisisX
|
+3
|
+2
|
+4
|
Hero Games / Hero Games |
| 235. |
|
Beyond These Stars
|
+1
|
+2
|
-6
|
Balancing Monkey Games / Hooded Horse |
| 51. |
|
Deep Rock Galactic: Rogue Core
|
+2
|
+2
|
+4
|
Ghost Ship Games / Ghost Ship Publishing, Coffee Stain Publishing |
| 41. |
|
Falling Frontier
|
+2
|
+2
|
+1
|
Stutter Fox Studios / Hooded Horse |
| 892. |
|
Eyes Never Wake
|
+5
|
+2
|
+4
|
Allan Hedlund / Allan Hedlund |
| 83. |
|
Hela
|
+1
|
+2
|
+13
|
Windup / Knights Peak |
| 254. |
|
SacriFire
|
+3
|
+2
|
-5
|
Pixelated Milk / Pixelated Milk |
| 130. |
|
Transport Fever 3
|
+3
|
+2
|
+6
|
Urban Games / Urban Games |
| 85. |
|
Fate Trigger
|
+2
|
+2
|
+15
|
Saroasis Studios / Saroasis Studios |
| 895. |
|
Demon Spore
|
+5
|
+2
|
+5
|
DinoBoss / DinoBoss |
| 21. |
|
Chrono Odyssey
|
+1
|
+2
|
-2
|
Chrono Studio / Kakao Games |
| 680. |
|
One Move Away
|
+5
|
+2
|
-
|
Ramage Games / Playstack |
| 627. |
|
DELIVERY MUST COMPLETE
|
+5
|
+2
|
+15
|
Yoyoyollie / It was a dark night after a storm and I had been torn apart from the despair of realizing I needed money to make video games. In my depression, I gazed upon a pristine pool of water on the sidewalk and a beautiful expression gazed back; every inch of his beauty encapsulated in the tiny portal to the realm blessed by his mortal presence. He pulled out his phone with grace and I followed suit - logging onto my bank account and showing that I had money saved up. With his delicate finger he pointed at the number written on the savings account. "This is our budget for the game", his silk-like voice rang. And thus, through his sheer wisdom, the funding for the game was secured. Despite never seeing that absolute sage of a man ever again, I still consider him and his insight into the solution for my troubles deeply integral to the development of this game, and thus, he, in spirit, is my publisher. |