| 336. |
|
As One We Survive
|
-
|
-
|
+12
|
Revelation Games LLC / Revelation Games LLC |
| 670. |
|
Pathfinder: Abomination Vaults
|
-1
|
-
|
-7
|
BKOM Studios / Megabit Publishing |
| 666. |
|
MISHA
|
-1
|
-
|
+19
|
G_A_man / Waku Waku Games |
| 83. |
|
Fate Trigger
|
-
|
-
|
+2
|
Saroasis Studios / Saroasis Studios |
| 1380. |
|
HEART ABYSS
|
-
|
-
|
-5
|
DEADMAP / HeroCraft PC |
| 82. |
|
Crowsworn
|
-
|
-
|
+1
|
Mongoose Rodeo / Mongoose Rodeo |
| 41. |
|
The Expanse: Osiris Reborn
|
-
|
-
|
+4
|
Owlcat Games / Owlcat Games |
| 1370. |
|
Street Tuning Evolution
|
-
|
-
|
-19
|
ImageCode / ImageCode |
| 896. |
|
Elysian Eclipse
|
-1
|
-
|
-
|
Seven Ducks Studios / Seven Ducks Studios |
| 10. |
|
Heroes of Might and Magic: Olden Era
|
-
|
-
|
+1
|
Unfrozen / Hooded Horse |
| 1771. |
|
Deadlock Station
|
-1
|
-
|
+129
|
Luxorix Games / CRITICAL REFLEX |
| 649. |
|
Tokyo Stories
|
-
|
-
|
-10
|
Drecom Co., Ltd. / Drecom Co., Ltd. |
| 324. |
|
CrisisX
|
-
|
-
|
+15
|
Hero Games / Hero Games |
| 1773. |
|
Bogdan's Cross
|
+1
|
-
|
+127
|
Federico Moreno Breser, 1st Level |
| 1. |
|
Subnautica 2
|
-
|
-
|
-
|
Unknown Worlds Entertainment / Unknown Worlds Entertainment |
| 646. |
|
RetroSpace
|
-
|
-
|
-6
|
The Wild Gentlemen / Kwalee |
| 1210. |
|
Soup Pot
|
-2
|
-
|
-12
|
Chikon Club, Chryse / Chikon Club |
| 645. |
|
Revelation of Decay
|
-
|
-
|
-8
|
狼猫游戏 / Wolfy Cat / XD |
| 40. |
|
Paralives
|
-
|
-
|
-1
|
Alex Massé and team / Paralives Studio |
| 321. |
|
Queen's Domain
|
-
|
-
|
+46
|
Freshly Baked Games LLC / Future Friends Games |
| 320. |
|
Altered Alma
|
-
|
-
|
+10
|
2Awesome Studio / CRITICAL REFLEX |
| 638. |
|
DELIVERY MUST COMPLETE
|
-
|
-
|
-6
|
Yoyoyollie / It was a dark night after a storm and I had been torn apart from the despair of realizing I needed money to make video games. In my depression, I gazed upon a pristine pool of water on the sidewalk and a beautiful expression gazed back; every inch of his beauty encapsulated in the tiny portal to the realm blessed by his mortal presence. He pulled out his phone with grace and I followed suit - logging onto my bank account and showing that I had money saved up. With his delicate finger he pointed at the number written on the savings account. "This is our budget for the game", his silk-like voice rang. And thus, through his sheer wisdom, the funding for the game was secured. Despite never seeing that absolute sage of a man ever again, I still consider him and his insight into the solution for my troubles deeply integral to the development of this game, and thus, he, in spirit, is my publisher. |
| 1753. |
|
Stick A Round
|
-
|
-
|
+147
|
Stick A Round / Stick A Round |
| 158. |
|
EXODUS
|
-
|
-
|
+28
|
Archetype Entertainment / Wizards of the Coast |
| 39. |
|
007 First Light
|
-
|
-
|
+1
|
IO Interactive A/S / IO Interactive A/S |