Steam Top Wishlist

# Game 1D 7D 30D Developer/Publisher
356. Sunkissed City +2 +13 +21 Mr. Podunkian / Mr. Podunkian
1134. Tiny Hero Courier - -3 +21 Guillotine / Guillotine
689. Service of Love +2 +2 +21 18cmSam, BananaKing / Playmeow, ACG creator, Playmeow News
1914. From Day To Day -1 +9 +21 EMIKA_GAMES / EMIKA_GAMES
1627. Athanasia - +5 +21 Momentum Games LLC / Neon Doctrine
1646. Mecha Legends -2 +5 +21 Animanicks / Animanicks
1575. Söldner: Secret Wars Remastered - - +21 Pixelcloud Games, Wings Simulations / THQ Nordic
1570. Kimekyawa♥GenkaiBeat-chan!! -3 +1 +21 Team Kimekyawa / room6
1817. Seen 2 -1 +7 +21 Seen Games / Seen Games
1870. GANGSTALK -3 +3 +22 Jam2go / Lithodelphis
1443. PALEOPHAGE -2 -4 +22 LogDev / LogDev
499. Scott Pilgrim EX +1 - +22 Tribute Games Inc. / Tribute Games Inc.
2052. Lost Viking: Kingdom of Women +2 +11 +22 Forestlight Games / Gaming Factory, Forestlight Games
1519. Guns Undarkness -2 -2 +22 Shoji meguro / Kodansha
2452. (Old steam page) +1 +3 +22
1609. Sugoi Adventure! DragonSlayer -1 +3 +22 Nupu Neko Dev / Nupu Neko Dev
428. ATMOSFAR -1 - +22 Apog Labs / Shueisha Games
1495. Train Mechanic Simulator 2025 +1 -2 +22 Atomic Jelly / Atomic Jelly, PlayWay S.A.
397. ZERO PARADES: For Dead Spies - +3 +22 ZA/UM / ZA/UM
1932. Pagan Age +1 +9 +22 Glivi Games S.A. / RockGame S.A.
1638. Hazelnut Bastille - +6 +22 Aloft Studio LLC / Aloft Studio LLC
1824. Remnants of R'lyeh -3 +5 +22 Darktree Game Studio / Darktree Game Studio
1851. A Rat's Quest - The Way Back Home +1 +3 +22 The Dreamerians / HandyGames
1457. Family Land - Farmer Simulator - -8 +22 Codebusters Studio, Duality Games / DRAGO entertainment
729. DELIVERY MUST COMPLETE -1 -2 +22 Yoyoyollie / It was a dark night after a storm and I had been torn apart from the despair of realizing I needed money to make video games. In my depression, I gazed upon a pristine pool of water on the sidewalk and a beautiful expression gazed back; every inch of his beauty encapsulated in the tiny portal to the realm blessed by his mortal presence. He pulled out his phone with grace and I followed suit - logging onto my bank account and showing that I had money saved up. With his delicate finger he pointed at the number written on the savings account. "This is our budget for the game", his silk-like voice rang. And thus, through his sheer wisdom, the funding for the game was secured. Despite never seeing that absolute sage of a man ever again, I still consider him and his insight into the solution for my troubles deeply integral to the development of this game, and thus, he, in spirit, is my publisher.