| 2247. |
|
Run TavernQuest
|
+7
|
+8
|
-96
|
Silicon Sundial / Silicon Sundial |
| 1130. |
|
About Fishing
|
+7
|
+37
|
+349
|
The Water Museum / Playstack |
| 1052. |
|
R.I.P. - Reincarnation Insurance Program
|
+7
|
+25
|
+3
|
WarmCore Studio / 2P Games |
| 691. |
|
Farmbotic
|
+7
|
+7
|
+97
|
Frozen Way / Frozen Way |
| 2486. |
|
Bookbinding
|
+7
|
-586
|
+11
|
NDApolis / Caspianborn Publishing |
| 1981. |
|
Walled Haven
|
+7
|
+83
|
-81
|
Oni Craft / Oni Craft |
| 1982. |
|
Caribbean Legend: Age of Pirates
|
+7
|
+100
|
+488
|
ReCon Team / BlackMark Studio, Valkyrie Initiative |
| 1954. |
|
Dreadway
|
+7
|
+100
|
+169
|
ZweiBier Indie / Reality Twist GmbH |
| 649. |
|
I Hate This Place
|
+7
|
+17
|
+19
|
Rock Square Thunder / Feardemic |
| 1394. |
|
Silent Planet - Elegy of a Dying World
|
+7
|
+4
|
-19
|
Vertex Zero / Red Dunes Games |
| 2349. |
|
SEXNATURAL: MILFs Must Be Filled 😈💦
|
+7
|
+49
|
-449
|
Juicy Peach Games 🍑 / Taboo Tales 💘 |
| 1388. |
|
Don't Panic, It is Just Turbulence
|
+7
|
+89
|
+512
|
Harmonia Games, Aiolos Studios / Aiolos Studios, Harmonia Games |
| 1863. |
|
Summer at Smile Café
|
+7
|
+40
|
+418
|
山嵐娛樂 / Mango Party, Mango Party News |
| 1888. |
|
Spirit Crossing
|
+7
|
+90
|
+12
|
Spry Fox / Spry Fox |
| 248. |
|
Ardem
|
+7
|
+25
|
+92
|
Techtive Games / Techtive Games |
| 234. |
|
Far Far West
|
+7
|
+17
|
+6
|
Evil Raptor / Fireshine Games |
| 2103. |
|
Blossom: The Seed of Life
|
+7
|
+43
|
+64
|
Pebbledust Games / Pretty Soon |
| 2326. |
|
NAMMO
|
+7
|
+10
|
-22
|
Guild Studio / Guild Studio |
| 1193. |
|
Trials of the Demonic Seal
|
+6
|
+120
|
+707
|
Celes Game Studio / Mango Party, Mango Party News |
| 1577. |
|
Ant Colony: Wild Forest
|
+6
|
+61
|
+304
|
Pixel Cells / Pixel Cells |
| 2060. |
|
Pirate Panic!
|
+6
|
+75
|
-160
|
Tbjbu2 / Tbjbu2 |
| 2133. |
|
HellHeart Breaker
|
+6
|
+71
|
+68
|
BattleBrew Productions / BattleBrew Productions |
| 728. |
|
DELIVERY MUST COMPLETE
|
+6
|
+27
|
-3
|
Yoyoyollie / It was a dark night after a storm and I had been torn apart from the despair of realizing I needed money to make video games. In my depression, I gazed upon a pristine pool of water on the sidewalk and a beautiful expression gazed back; every inch of his beauty encapsulated in the tiny portal to the realm blessed by his mortal presence. He pulled out his phone with grace and I followed suit - logging onto my bank account and showing that I had money saved up. With his delicate finger he pointed at the number written on the savings account. "This is our budget for the game", his silk-like voice rang. And thus, through his sheer wisdom, the funding for the game was secured. Despite never seeing that absolute sage of a man ever again, I still consider him and his insight into the solution for my troubles deeply integral to the development of this game, and thus, he, in spirit, is my publisher. |
| 1771. |
|
Crushed In Time
|
+6
|
+47
|
+264
|
Draw Me A Pixel / Draw Me A Pixel |
| 2127. |
|
VHOLUME
|
+6
|
+102
|
-227
|
Léonard Lemaitre, Nathan Grange, Niels Tiercelin / IronEqual |