| 1179. |
|
Boomer Simulator
|
-4
|
-3
|
-16
|
Simplicity Games / Simplicity Games |
| 1730. |
|
Ecumene Aztec
|
-4
|
+8
|
+30
|
Ecumene Games / Ecumene Games |
| 1923. |
|
Australia Did It
|
-4
|
+7
|
+7
|
Rami Ismail, Aesthetician Labs / Mystic Forge |
| 1922. |
|
Octopus City Blues
|
-4
|
+6
|
+10
|
Ghost in a Bottle / Ghost in a Bottle |
| 1741. |
|
Nekome: Nazi Hunter
|
-4
|
+32
|
+159
|
ProbablyMonsters / ProbablyMonsters |
| 1924. |
|
SHRIMP GAME
|
-4
|
+17
|
+88
|
GasGod Games, cockydoody, GLUE MAN, astralCastoff / GIGATANK 3000 |
| 1920. |
|
Cozy Cleaner
|
-4
|
+29
|
+219
|
Payoff Games / Rogue Duck Interactive |
| 1919. |
|
Five Nights at Cobson's
|
-4
|
+7
|
+66
|
FNWO / Froot |
| 1921. |
|
Loss Prevention
|
-4
|
+44
|
+571
|
Fourcast Studio / Fourcast Studio |
| 1955. |
|
WRONGED US
|
-4
|
+1
|
+17
|
Delusional Studio / Delusional Studio |
| 1909. |
|
What Never Was: Chapter II
|
-4
|
+6
|
-2
|
Acke Hallgren / Acke Hallgren |
| 1907. |
|
Sigilfarer: A Dice-Rolling Roguelite
|
-4
|
+13
|
+10
|
Viabo Games / Anshar Publishing |
| 1908. |
|
Pirofauna
|
-4
|
+10
|
+7
|
Petums / Petums |
| 1501. |
|
The Mighty Eighth VR
|
-4
|
-5
|
-9
|
MicroProse Software / MicroProse Software |
| 1896. |
|
Broken Veil
|
-4
|
+5
|
-10
|
Sinistrum Games / Sinistrum Games |
| 1762. |
|
DEFICIT
|
-4
|
-6
|
+1
|
ITEM42 / ITEM42 |
| 1766. |
|
PARKSIDE: DECAYED SOUL MANIPULATION
|
-4
|
-4
|
+14
|
Banana Hardsoft / Banana Hardsoft |
| 1904. |
|
Tako no Himitsu: Ocean of Secrets
|
-4
|
+9
|
+9
|
Christophe Galati, Deneos / Deneos |
| 1817. |
|
Green Again
|
-4
|
-7
|
+29
|
mattsnippets / Slug Disco |
| 1800. |
|
Portal: Ambition
|
-4
|
-4
|
+6
|
Portal: Ambition Dev Team, RyePlease / RyePlease |
| 1497. |
|
Status Entropos
|
-4
|
-4
|
+32
|
June Folks / June Folks |
| 1810. |
|
PIX Football Manager
|
-4
|
+2
|
+113
|
PeytonParrishGames / PeytonParrishGames |
| 1843. |
|
Cold Abyss
|
-4
|
-3
|
+68
|
Studio [notes.], Fury Studios / Neon Doctrine |
| 1792. |
|
Rat Game
|
-4
|
-
|
+22
|
Sokpop Collective / Sokpop Collective |
| 1791. |
|
Airtight City 2.0 : Awakening
|
-4
|
-8
|
-7
|
Cuber.Chen, Maintain Sharp Edges / Maintain Sharp Edges, Cuber.Chen |