| 977. |
|
Kusan: City of Wolves
|
-
|
+4
|
+43
|
CIRCLEfromDOT / PQube |
| 978. |
|
Wasteland Travelers
|
-
|
-3
|
+4
|
Ad Astra Studio / Ad Astra Studio |
| 979. |
|
Auroria
|
-
|
+1
|
+2
|
Tianjin Wumai Technology Co., Ltd / Tianjin Wumai Technology Co., Ltd |
| 980. |
|
Lines of Battle
|
-
|
+8
|
+92
|
Sophie Games / Sophie Games |
| 981. |
|
Electrokinetic
|
-
|
+1
|
+14
|
rittzler / rittzler |
| 982. |
|
Skarven
|
-
|
+2
|
+23
|
Mygind Mathorne / Mygind Mathorne |
| 983. |
|
Liegecraft
|
-
|
-
|
+5
|
From Chaos / From Chaos |
| 984. |
|
Century of Steam
|
-
|
+7
|
+22
|
Studio 346, Inc. / Studio 346, Inc. |
| 985. |
|
Hero's Hour 2
|
-
|
+22
|
+83
|
Benjamin "ThingOnItsOwn" Hauer, Unleash the Giraffe, LautaroArino / Hooded Horse |
| 986. |
|
DEEPEST FEAR™
|
-
|
+1
|
+22
|
Variable State / Variable State |
| 987. |
|
Intravenous 3
|
-
|
+90
|
+913
|
Explosive Squat Games / HypeTrain Digital |
| 988. |
|
The Last Hour of an Epic TO THE MOON RPG
|
-
|
+1
|
+12
|
Freebird Games / Freebird Games |
| 989. |
|
Tenet of the Spark
|
-
|
+1
|
+7
|
ROAR GAMES / ROAR GAMES |
| 990. |
|
Destiny of Immortal
|
-
|
+6
|
+910
|
LeiYun Games / 2P Games |
| 991. |
|
Isadora's Edge
|
-
|
+2
|
+19
|
InboundShovel Games / InboundShovel Games |
| 627. |
|
Giggleland
|
-
|
-3
|
-12
|
KMW, ?v=P1qoOWRpD6M / KMW |
| 626. |
|
Farmbotic
|
-
|
+4
|
+27
|
Frozen Way / Frozen Way |
| 994. |
|
VanLife Simulator
|
-
|
+35
|
+42
|
CrossBone / Ultimate Publishing, Ultimate Games S.A. |
| 995. |
|
Human Farm
|
-
|
-1
|
+2
|
Asmodev / Gaming Factory |
| 996. |
|
Ant Colony: Wild Forest
|
-
|
+9
|
+53
|
Pixel Cells / Pixel Cells |
| 498. |
|
The War of the Worlds: Siberia
|
-
|
+5
|
+35
|
1C Game Studios / FOR-GAMES CR LTD |
| 313. |
|
INSTINCTION
|
-
|
+4
|
+2
|
Hashbane Interactive / Hashbane Interactive |
| 999. |
|
Warhammer 40,000: Rogue Trader - The Infinite Museion
|
-
|
+64
|
+189
|
Owlcat Games / Owlcat Games |
| 1000. |
|
Gurei
|
-
|
-3
|
+4
|
Lobo Sagaz studio / Astrolabe Games |
| 625. |
|
DELIVERY MUST COMPLETE
|
-
|
+12
|
+13
|
Yoyoyollie / It was a dark night after a storm and I had been torn apart from the despair of realizing I needed money to make video games. In my depression, I gazed upon a pristine pool of water on the sidewalk and a beautiful expression gazed back; every inch of his beauty encapsulated in the tiny portal to the realm blessed by his mortal presence. He pulled out his phone with grace and I followed suit - logging onto my bank account and showing that I had money saved up. With his delicate finger he pointed at the number written on the savings account. "This is our budget for the game", his silk-like voice rang. And thus, through his sheer wisdom, the funding for the game was secured. Despite never seeing that absolute sage of a man ever again, I still consider him and his insight into the solution for my troubles deeply integral to the development of this game, and thus, he, in spirit, is my publisher. |