Steam Top Wishlist

# Game 1D 7D 30D Developer/Publisher
977. Kusan: City of Wolves - +4 +43 CIRCLEfromDOT / PQube
978. Wasteland Travelers - -3 +4 Ad Astra Studio / Ad Astra Studio
979. Auroria - +1 +2 Tianjin Wumai Technology Co., Ltd / Tianjin Wumai Technology Co., Ltd
980. Lines of Battle - +8 +92 Sophie Games / Sophie Games
981. Electrokinetic - +1 +14 rittzler / rittzler
982. Skarven - +2 +23 Mygind Mathorne / Mygind Mathorne
983. Liegecraft - - +5 From Chaos / From Chaos
984. Century of Steam - +7 +22 Studio 346, Inc. / Studio 346, Inc.
985. Hero's Hour 2 - +22 +83 Benjamin "ThingOnItsOwn" Hauer, Unleash the Giraffe, LautaroArino / Hooded Horse
986. DEEPEST FEAR™ - +1 +22 Variable State / Variable State
987. Intravenous 3 - +90 +913 Explosive Squat Games / HypeTrain Digital
988. The Last Hour of an Epic TO THE MOON RPG - +1 +12 Freebird Games / Freebird Games
989. Tenet of the Spark - +1 +7 ROAR GAMES / ROAR GAMES
990. Destiny of Immortal - +6 +910 LeiYun Games / 2P Games
991. Isadora's Edge - +2 +19 InboundShovel Games / InboundShovel Games
627. Giggleland - -3 -12 KMW, ?v=P1qoOWRpD6M / KMW
626. Farmbotic - +4 +27 Frozen Way / Frozen Way
994. VanLife Simulator - +35 +42 CrossBone / Ultimate Publishing, Ultimate Games S.A.
995. Human Farm - -1 +2 Asmodev / Gaming Factory
996. Ant Colony: Wild Forest - +9 +53 Pixel Cells / Pixel Cells
498. The War of the Worlds: Siberia - +5 +35 1C Game Studios / FOR-GAMES CR LTD
313. INSTINCTION - +4 +2 Hashbane Interactive / Hashbane Interactive
999. Warhammer 40,000: Rogue Trader - The Infinite Museion - +64 +189 Owlcat Games / Owlcat Games
1000. Gurei - -3 +4 Lobo Sagaz studio / Astrolabe Games
625. DELIVERY MUST COMPLETE - +12 +13 Yoyoyollie / It was a dark night after a storm and I had been torn apart from the despair of realizing I needed money to make video games. In my depression, I gazed upon a pristine pool of water on the sidewalk and a beautiful expression gazed back; every inch of his beauty encapsulated in the tiny portal to the realm blessed by his mortal presence. He pulled out his phone with grace and I followed suit - logging onto my bank account and showing that I had money saved up. With his delicate finger he pointed at the number written on the savings account. "This is our budget for the game", his silk-like voice rang. And thus, through his sheer wisdom, the funding for the game was secured. Despite never seeing that absolute sage of a man ever again, I still consider him and his insight into the solution for my troubles deeply integral to the development of this game, and thus, he, in spirit, is my publisher.