| 641. |
|
Extinction Day
|
+2
|
-1
|
+59
|
DryGin Studios / DryGin Studios |
| 438. |
|
Verdant
|
+2
|
-2
|
+48
|
Tiny Roar / Megabit Publishing |
| 1075. |
|
Red Frost
|
+2
|
-1
|
+32
|
DRAGO entertainment |
| 323. |
|
We Are So Cooked
|
+2
|
+44
|
+1577
|
Dwarven Brothers / Dwarven Brothers |
| 1018. |
|
Vigilancer 2099
|
+2
|
-6
|
+13
|
Envoidant Studios / Envoidant Studios |
| 1184. |
|
NIGHTIN CAGE
|
+2
|
-1
|
+382
|
GRIS灰白 / GRIS灰白 |
| 1231. |
|
Arenus
|
+2
|
-3
|
+41
|
Arvus Games / Arvus Games |
| 639. |
|
Pathfinder: Abomination Vaults
|
+2
|
-4
|
+18
|
BKOM Studios / Megabit Publishing |
| 636. |
|
Fallen Tear: The Ascension
|
+2
|
-5
|
+18
|
Winter Crew Studios / CMD Studios |
| 637. |
|
Onikura
|
+2
|
-1
|
+78
|
Too Dark Studios / Astrolabe Games |
| 917. |
|
Riot Control Simulator
|
+2
|
-5
|
+20
|
Corpix Games / PlayWay S.A., Ultimate Games S.A., Wildlands Interactive |
| 634. |
|
Teatopia
|
+2
|
-6
|
+13
|
Yixin Games / Thermite Games |
| 1127. |
|
Property Tycoon
|
+2
|
-7
|
+32
|
Rembrosoft / CreativeForge Games |
| 630. |
|
Fractured Mind
|
+2
|
-6
|
+21
|
Acid / Acid |
| 890. |
|
Rain98
|
+2
|
-3
|
+28
|
C#4R4CT3R / C#4R4CT3R |
| 625. |
|
Spellcasters Chronicles
|
+2
|
+8
|
+216
|
Quantic Dream SAS / Quantic Dream SAS |
| 892. |
|
Magin: The Rat Project Stories
|
+2
|
-7
|
+14
|
The Rat Project / Daedalic Entertainment |
| 894. |
|
The Backrooms World
|
+2
|
-8
|
+7
|
Vezeko / 3EAM |
| 446. |
|
I Have No Change
|
+2
|
-1
|
+366
|
Studio Rassvet / Studio Rassvet |
| 628. |
|
The First Explorers®
|
+2
|
-5
|
+21
|
Buchwald Interactive / Buchwald Interactive |
| 1142. |
|
Green Hawk Platoon
|
+2
|
+1
|
+47
|
RetroPixel Digital / MicroProse Software |
| 610. |
|
Rescue Ops: Wildfire
|
+2
|
-4
|
+17
|
Exkee / Exkee |
| 620. |
|
DELIVERY MUST COMPLETE
|
+2
|
-3
|
+94
|
Yoyoyollie / It was a dark night after a storm and I had been torn apart from the despair of realizing I needed money to make video games. In my depression, I gazed upon a pristine pool of water on the sidewalk and a beautiful expression gazed back; every inch of his beauty encapsulated in the tiny portal to the realm blessed by his mortal presence. He pulled out his phone with grace and I followed suit - logging onto my bank account and showing that I had money saved up. With his delicate finger he pointed at the number written on the savings account. "This is our budget for the game", his silk-like voice rang. And thus, through his sheer wisdom, the funding for the game was secured. Despite never seeing that absolute sage of a man ever again, I still consider him and his insight into the solution for my troubles deeply integral to the development of this game, and thus, he, in spirit, is my publisher. |
| 617. |
|
TrophyRC
|
+2
|
-6
|
+12
|
Eugene Hatskevich, Crossbridge Game Studios / Crossbridge Game Studios |
| 616. |
|
Infinitum: The Backrooms Story
|
+2
|
-7
|
+7
|
Sabito / Sabito |