| 1080. |
|
Dreamhouse: The Game
|
-1
|
-11
|
+12
|
Vecube Studio, Spirit Games Studio / Spirit Games Studio |
| 1084. |
|
Agony: Lords of Hell
|
-1
|
-11
|
+17
|
Madmind Studio / Madmind Studio |
| 1077. |
|
Jupiter Moons: Mecha🦾
|
-1
|
-11
|
+14
|
RockAndBushes / RockAndBushes |
| 765. |
|
Skyclimbers
|
-1
|
-9
|
+11
|
Paratope / Paratope |
| 1078. |
|
Front Edge
|
-1
|
-8
|
+24
|
Cats Who Play / Cats Who Play |
| 1085. |
|
Oil Rig Simulator
|
-1
|
-5
|
+63
|
Woodland Games / PlayWay S.A., Code Horizon |
| 161. |
|
Expedition: Into Darkness
|
-1
|
-4
|
-5
|
Antediluvian Interactive / Antediluvian Interactive |
| 746. |
|
Dark Fracture
|
-1
|
-7
|
+7
|
Twisted II Studio / Twisted II Studio, Feardemic |
| 321. |
|
Bloodstained: The Scarlet Engagement
|
-1
|
-2
|
+8
|
ArtPlay / 505 Games |
| 40. |
|
Paralives
|
-1
|
-1
|
-
|
Alex Massé and team / Paralives Studio |
| 756. |
|
Surviving Deponia
|
-1
|
-10
|
+9
|
Daedalic Entertainment, AtomicTorch Studio / Daedalic Entertainment |
| 1086. |
|
Shovel Knight: Shovel of Hope DX
|
-1
|
-11
|
+25
|
Yacht Club Games / Yacht Club Games |
| 1204. |
|
Dressmaker
|
-1
|
-9
|
+75
|
elyaradine, raithza, oomsarel / Cozy Lives |
| 319. |
|
Vikings Dynasty
|
-1
|
-4
|
+7
|
Digital Daredevils S.A. / Toplitz Productions |
| 318. |
|
4:LOOP
|
-1
|
-2
|
+47
|
Bad Robot Games LLC / PlayStation Publishing LLC |
| 317. |
|
Thick As Thieves
|
-1
|
-5
|
-3
|
OtherSide Entertainment / Megabit Publishing |
| 316. |
|
WILL: Follow The Light
|
-1
|
+1
|
+6
|
TomorrowHead Studio / TomorrowHead Studio |
| 1067. |
|
Brutal Fate
|
-1
|
-9
|
+15
|
Marcos Abenante / Marcos Abenante |
| 157. |
|
Mariachi Legends
|
-1
|
-5
|
-3
|
Halberd Studios / Halberd Studios |
| 314. |
|
Stupid Never Dies
|
-1
|
-4
|
-4
|
GPTRACK50 Inc. / GPTRACK50 Inc. |
| 1058. |
|
Wu-Tang: Rise of the Deceiver
|
-1
|
-8
|
+22
|
Brass Lion Entertainment / Brass Lion Entertainment |
| 1056. |
|
DOWNHILL
|
-1
|
-7
|
+22
|
Sisterhood Games / Sisterhood Games |
| 624. |
|
DELIVERY MUST COMPLETE
|
-1
|
-2
|
+52
|
Yoyoyollie / It was a dark night after a storm and I had been torn apart from the despair of realizing I needed money to make video games. In my depression, I gazed upon a pristine pool of water on the sidewalk and a beautiful expression gazed back; every inch of his beauty encapsulated in the tiny portal to the realm blessed by his mortal presence. He pulled out his phone with grace and I followed suit - logging onto my bank account and showing that I had money saved up. With his delicate finger he pointed at the number written on the savings account. "This is our budget for the game", his silk-like voice rang. And thus, through his sheer wisdom, the funding for the game was secured. Despite never seeing that absolute sage of a man ever again, I still consider him and his insight into the solution for my troubles deeply integral to the development of this game, and thus, he, in spirit, is my publisher. |
| 1057. |
|
RIFTSTORM
|
-1
|
-9
|
+14
|
Confiction Labs, Agate / Confiction Labs |
| 1066. |
|
WILD Tactics
|
-1
|
+8
|
+37
|
The Wild Gentlemen / Joystick Ventures |